Slightly less awesome than awesomeness itself

Bunch of New Features!

So I’ve been working a little over the past week or so, and here’s what I’ve added to the game:

  • New player sprites based on what tile he’s on:

Tall Grass:  Water:  Or behind a tree: 

  • Can walk through leaves (or behind the trees, however you want to look at that)
  • Smoother walking (senses multiple key presses at once instead of one at a time)
  • Ponds (small lakes)
  • Lakes (big lakes)
  • Rivers:

We’re still on our way to our new goal, but we’re making great progress!

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: